Team Size
There is a wide variety in team size.
Teams can be as small as a single developer or just a few for an Indie title all the way up to over a thousand for the biggest games. Here are some of the pros and cons:
Large team:
Pros:
The game is almost certainly going to be released.
Generally good job security, pay and benefits.
Many people to learn from.
Cons:
Work is split up so easy to get pigeonholed.
Hard to stand out.
Hard to make quick changes to the game. Feels bureaucratic.
Small team:
Pros:
Everybody makes a difference to the game.
Talented & hardworking people move up fast.
Easier to experiment & make changes to the game.
Cons:
Lower pay.
Worse job security. Game more likely to be cancelled.
Personally I prefer teams in the 10-50 range. I would rather be a big part of something small than a small part of something big.
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