Team Size

There is a wide variety in team size.

Teams can be as small as a single developer or just a few for an Indie title all the way up to over a thousand for the biggest games. Here are some of the pros and cons:

Large team:

Pros:

The game is almost certainly going to be released.

Generally good job security, pay and benefits.

Many people to learn from.

Cons:

Work is split up so easy to get pigeonholed.

Hard to stand out.

Hard to make quick changes to the game. Feels bureaucratic.


Small team:

Pros:

Everybody makes a difference to the game.

Talented & hardworking people move up fast.

Easier to experiment & make changes to the game.

Cons:

Lower pay.

Worse job security. Game more likely to be cancelled.


Personally I prefer teams in the 10-50 range. I would rather be a big part of something small than a small part of something big.

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